![]() Perhaps as more of his powers are revealed and grow, he will morph into a creature more similar to his Dungeons & Dragons counterpart.Fan art of Arkhan, by Joma Cueto. Will One continue his goal to rid the world of humanity, or has his focus changed to align more with the objectives of D&D’s Vecna? Although godhood is unlikely for Stranger Things 4’s Vecna, it would make for a powerful villain for Eleven and the team to face. Until the final volume of Stranger Things 4 arrives on July 1, 2022, all the differences between the two versions of Vecna will not be completely clear. Among Vecna’s many goals was to overthrow the Queen and rule the entire Shadowfell. In D&D Vecna envied the Raven Queen, who possessed the unique ability to gather knowledge from the souls of the dead. His sworn enemy was the Raven Queen, a goddess with dominion over life and death. This version of Vecna aimed to gain more power by destroying other gods. Once all secrets had been discovered and exploited, Vecna believed he could achieve dominance over others. In D&D, Vecna believed that every living thing contained a secret that he could manipulate to bring about its demise. ![]() This is the most significant departure from the D&D version of Vecna, who never showed any interest beyond accumulating power and achieving immortality. One/Vecna claims he is a predator but for good, unlike the evil D&D character, and that he wishes to restore balance and order to nature. One/Vecna insists that humans enforce an unnatural structure on the world and refers to life as a silly, terrible play. He likens humanity to a pest problem and, in an attempt to convince her to join him, tells her that they could reshape the world together. When speaking to Eleven in Hawkins Lab, One claims that she, like him, is superior to regular humans. Related: D&D's Aberrant Mind Sorcerer Makes A Terrifying Villain There are similarities with Vecna from Stranger Things 4, who, although powerful and influential in the Upside Down, does not completely control it like the Mind Flayer. As a deity, Vecna did not claim a specific domain but wandered the entire D&D multiverse. Each of One/Vecna’s victims in Hawkins had something they were hiding from others or at least something he perceived they were hiding, and through manipulating their secrets, One/Vecna was able to gain increasing access to their minds.Īfter D&D’s Vecna was ended by Kas, he eventually ascended to godhood after his cult amassed enough followers. When speaking with Eleven One/Vecna insists that he is holding up a mirror to people’s true nature. In Stranger Things 4, Vecna does not horde secrets, instead claiming that he wishes to reveal a person’s truth to them. Vecna’s evil, however, manifested in the blade, which seduced Kas into usurping his master and killing him. The second was Vecna’s most trusted lieutenant Kas, who Vecna had ordered to oversee the forging of a power sword which was to serve as a symbol of his authority. The first was a half-demon called Acererak, who arranged for Vecna to be ambushed in order to gain his favor and get access to Vecna’s most closely guarded secrets. ![]() Although this version of Vecna is not undead, he was also a mortal man who has been mutated by the parallel world of The Upside Down.ĭuring his rise to power D&D’s arch-lich Vecna was betrayed twice, each time by loyal followers. Toward the end of volume one, both Dustin and Nancy have reached the conclusion that Vecna is using the deaths of the people he is killing to feed his own power and grow in strength to open more gateways. The arch-lich version of Vecna is not too different from how Vecna in Stranger Things 4 is operating. One theory is that he used a ritual to absorb power from mortals on multiple planes of existence. There are various theories throughout the D&D multiverse on how Vecna achieved this level of power. ![]() Most D&D players are likely to be familiar with this version of Vecna. In the world of D&D, Vecna started life as a mortal king who feared death so much he eventually became an arch-lich, an extremely powerful undead spellcaster in D&D.
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